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* add implementation of a generic memory two + 2 strategies
Close#1063
A generic class for memory two players, similar to the MemoryOnePlayer class.
If transition rates are not given the the player is set to default which
is Cooperator.
I have added the equivilent tests and a reference from issue #1063.
Moreover, this implements two strategies of interest from #1063:
- AON2 and Delayed AON1
Each strategy has 16 states. I have added tests for most of the states.
* add AON2 and Delayed AON1 to all strategies
* add to the documentation of the strategies
Add information about the vectors which are reported as equivilent.
I am not sure I can say that they are actually different
in the documentation without saying why and without adding the
fingerprints.
* Fix type hint. (#8)
* remove initial action option
* minor tweak to documentation
* add to tests initialisation of stochastic mem two
* fix doc test
* test stochastic behaviour of memory two player
Added tests against two opponents. For different seed
the behaviour of the memory two strategy changes.
* address comments on pr by Marc
This will then determine which tournament they should be run in (Cheating class, All class etc)
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