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Antialiased filled shapes should be easier to draw with a single call. (1110) #671

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@GalacticEmperor1

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@GalacticEmperor1

Issue №1110 opened by notpygame at 2019-06-19 15:29:24

Related:
https://twitter.com/RectangleWorld/status/1141005716515430400
pygame/pygame#90
pygame/pygame#328
pygame/pygame#354

Related Docs: https://www.pygame.org/docs/ref/gfxdraw.html


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# # MyreMylar commented at 2020-05-16 09:23:32

Can we just fake this for filled shapes by drawing them all twice or four times the size requested then scaling the surface down with smooth scale?

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