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WebGPURenderer: Fix runtime errors introduced by texture array refactor. #31108

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Merged
merged 2 commits into from
May 15, 2025

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cabanier
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@cabanier cabanier commented May 14, 2025

It also addresses the missing render pass on layers.
cc @Mugen87

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github-actions bot commented May 14, 2025

📦 Bundle size

Full ESM build, minified and gzipped.

Before After Diff
WebGL 337.26
78.64
337.26
78.64
+0 B
+0 B
WebGPU 549.59
152.34
549.8
152.37
+214 B
+31 B
WebGPU Nodes 548.94
152.19
549.15
152.22
+214 B
+30 B

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Before After Diff
WebGL 467.34
112.95
467.34
112.95
-6 B
-3 B
WebGPU 624.5
169.06
624.7
169.09
+208 B
+26 B
WebGPU Nodes 579.35
158.35
579.55
158.38
+208 B
+26 B

@Mugen87 Mugen87 added this to the r177 milestone May 15, 2025
@Mugen87 Mugen87 changed the title fix runtime errors introduced by texture array refactor WebGPURenderer: Fix runtime errors introduced by texture array refactor. May 15, 2025
@Mugen87 Mugen87 merged commit a593f54 into mrdoob:dev May 15, 2025
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@cabanier cabanier deleted the colorcorrection branch May 15, 2025 15:43
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2 participants