Open
Description
Godot version
3.5.1
System information
Windows 10
Issue description
The connect method in c# does not have any type a flag parameter which is hard to know and code it. This hard to code because this parameter only gets unit and does not contain any information the flags value. you can see in this sample
_player.Connect("DiedEventHandler", this, nameof(_OnPlayerDied),flags:1);
Steps to reproduce
start to coding with c# and use connect method.
_player.Connect("DiedEventHandler", this, nameof(_OnPlayerDied),flags:1);
Minimal reproduction project
N/A