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the connect method flags in c# #74829

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@behroozbc

Description

@behroozbc

Godot version

3.5.1

System information

Windows 10

Issue description

The connect method in c# does not have any type a flag parameter which is hard to know and code it. This hard to code because this parameter only gets unit and does not contain any information the flags value. you can see in this sample

_player.Connect("DiedEventHandler", this, nameof(_OnPlayerDied),flags:1);

Steps to reproduce

start to coding with c# and use connect method.

_player.Connect("DiedEventHandler", this, nameof(_OnPlayerDied),flags:1);

Minimal reproduction project

N/A

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