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UE4 android packaging error #678

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@leehh

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@leehh

Hello.
First, I am sorry that I am not good at English.

I'm using the Unreal Engine 4 to create a mobile game for Android OS.

I want to use AWS Gamelift.

I succeeded in playing PC packaging.
I failed the android.

Look at the error log and help.

Plugins/GameliftSDK/Source/awsCore/Public\aws/core/utils/memory/stl/AWSAllocator.h:67: error: undefined reference to 'Aws::Malloc(char const*, unsigned int)'

Source/testdedi/AwsSdkManager.cpp:23: error: undefined reference to 'Aws::Client::ClientConfiguration::ClientConfiguration()'

C:/NVPACK/android-ndk-r12b/sources/cxx-stl/gnu-libstdc++/4.9/include\ext/new_allocator.h:127: error: undefined reference to 'Aws::GameLift::GameLiftClient::GameLiftClient(Aws::Client::ClientConfiguration const&)'

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