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Fix DllNotFoundException on unsupported Unity target platforms #49

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When Apple Unity Plug-Ins are loaded in Unity Editor with target platform that is not supported by the Plug-Ins, Editor produces errors like these:

DllNotFoundException: AppleCoreNativeMac assembly:<unknown assembly> type:<unknown type> member:(null)
DllNotFoundException: GameKitWrapper assembly:<unknown assembly> type:<unknown type> member:(null)

This issue could be fixed by syncing the assembly constraints with the included build platforms they are using.

Replaces: #42

@Habetdin
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@AdamSzApple are PRs @ GitHub being monitored?

Or just the ones sent via Apple Feedback Assistant?

@Habetdin Habetdin changed the title Sync assembly constraints with included platforms Fix DllNotFoundException on usupported Unity target platforms Mar 30, 2025
@Habetdin Habetdin changed the title Fix DllNotFoundException on usupported Unity target platforms Fix DllNotFoundException on unsupported Unity target platforms Mar 30, 2025
pull bot pushed a commit to 16CentAstrology/unityplugins that referenced this pull request Apr 6, 2025
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