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Fix rendering of code snippet in docs. #1268

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2 changes: 1 addition & 1 deletion docs/tutorials/further_topics/evolvable_players.rst
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,7 @@ Additionally, the Moran process implementation supports a second style of mutati
evolving new strategies utilizing the :code:`EvolvablePlayer` class via its :code:`mutate` method.
This is in contrast to the transitional mutation that selects one of the other player types rather than (possibly)
generating a new player variant. To use this mutation style set `mutation_method=atomic` in the initialisation
of the Moran process:
of the Moran process::

>>> import axelrod as axl
>>> C = axl.Action.C
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