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| 1 | +/****************************************************************************** |
| 2 | +Bridge_Example_1.ino |
| 3 | +Brent Wilkins @ SparkFun Electronics |
| 4 | +March 11, 2016 |
| 5 | +https://github.com/sparkfun/Blynk_Board_ESP8266/Firmware |
| 6 | +This file, is example code for the SparkFun Blynk Board which demonstrates the |
| 7 | +functionality of the Bridge widget. Using two of these boards to send signals |
| 8 | +from one board to the other, or from one connected mobile device to either |
| 9 | +Blynk Board or another mobile device if available. Simple wireless buttons and |
| 10 | +a more complex chat app are part of this demo. |
| 11 | +Resources: |
| 12 | +Blynk Arduino Library: https://github.com/blynkkk/blynk-library/releases/tag/v0.3.3 |
| 13 | +License: |
| 14 | +This is released under the MIT license (http://opensource.org/licenses/MIT). |
| 15 | +Please see the included LICENSE.md for more information. |
| 16 | +Development environment specifics: |
| 17 | +Arduino IDE 1.6.7 |
| 18 | +SparkFun BlynkBoard - ESP8266 |
| 19 | +******************************************************************************/ |
| 20 | + |
| 21 | +// Comment next line out to disable serial prints and save space |
| 22 | +#define BLYNK_PRINT Serial // Enables Serial Monitor MUST be before #includes... |
| 23 | +#include <ESP8266WiFi.h> |
| 24 | +#include <BlynkSimpleEsp8266.h> |
| 25 | + |
| 26 | +char auth[] = "LocalAuthToken"; // Put your Auth Token here |
| 27 | +char remoteAuth[] = "RemoteAuthToken"; // Auth token of bridged device |
| 28 | + |
| 29 | +// Physical Pins: |
| 30 | +#define BUTTON_PIN 0 // GPIO0 |
| 31 | +#define LED_PIN 5 // GPIO5 |
| 32 | + |
| 33 | +// Virtual Pins: |
| 34 | +#define TERMINAL 0 // V0 |
| 35 | +#define LOCAL_LED_BUTTON 1 // V1 |
| 36 | +#define REMOTE_LED_BUTTON 2 // V2 |
| 37 | +#define TERMINAL_RECEIVE 3 // V3 |
| 38 | +#define BRIDGE 4 // V4 |
| 39 | +#define LOCAL_LED_RECIEVE 5 // V5 |
| 40 | +#define REMOTE_LED_STATUS_UPDATE 6 // V6 |
| 41 | + |
| 42 | +volatile bool wasButtonPressed = false; |
| 43 | +bool ledState = LOW; |
| 44 | +bool remoteLedState = LOW; |
| 45 | + |
| 46 | +// Attach virtual serial terminal to TERMINAL Virtual Pin |
| 47 | +WidgetTerminal terminal(TERMINAL); |
| 48 | + |
| 49 | +// Configure bridge on LOCAL_BRIDGE virtual pin |
| 50 | +WidgetBridge bridge(BRIDGE); |
| 51 | + |
| 52 | +void setup() |
| 53 | +{ |
| 54 | + Serial.begin(9600); // See the connection status in Serial Monitor |
| 55 | + |
| 56 | + // Here your Arduino connects to the Blynk Cloud. |
| 57 | + Blynk.begin(auth, "SSID", "PASSWORD"); |
| 58 | + |
| 59 | + // TODO: Set defaults after weird state changes |
| 60 | + // Wait until connected |
| 61 | + while (Blynk.connect() == false); |
| 62 | + |
| 63 | + bridge.setAuthToken(remoteAuth); |
| 64 | + |
| 65 | + // Setup the onboard button |
| 66 | + pinMode(BUTTON_PIN, INPUT_PULLUP); |
| 67 | + // Attach BUTTON_PIN interrupt to our handler |
| 68 | + attachInterrupt(digitalPinToInterrupt(BUTTON_PIN), onButtonPress, FALLING); |
| 69 | + |
| 70 | + // Setup the onboard blue LED |
| 71 | + pinMode(LED_PIN, OUTPUT); |
| 72 | + |
| 73 | + // This will print Blynk Software version to the Terminal Widget when |
| 74 | + // your hardware gets connected to Blynk Server |
| 75 | + terminal.println(F("Blynk v" BLYNK_VERSION ": Device started")); |
| 76 | + terminal.println("-------------"); |
| 77 | + terminal.println("Start chatting!"); |
| 78 | + terminal.flush(); |
| 79 | +} |
| 80 | + |
| 81 | +// Interrupt service routine to capture button press event |
| 82 | +void onButtonPress() |
| 83 | +{ |
| 84 | + // Invert state, since button is "Active LOW" |
| 85 | + wasButtonPressed = !digitalRead(BUTTON_PIN); |
| 86 | +} |
| 87 | + |
| 88 | +// Virtual button on connected app was used to change local LED. |
| 89 | +// Update LED, and tell remote devices about it. |
| 90 | +BLYNK_WRITE(LOCAL_LED_BUTTON) |
| 91 | +{ |
| 92 | + ledState = param.asInt(); // Update local state to match app state |
| 93 | + BLYNK_LOG("LED state is now %s", ledState ? "HIGH" : "LOW"); |
| 94 | + digitalWrite(LED_PIN, ledState); // Set state of virtual button to LED |
| 95 | + // Send updated status to remote board. |
| 96 | + bridge.virtualWrite(REMOTE_LED_STATUS_UPDATE, ledState); |
| 97 | +} |
| 98 | + |
| 99 | +// Virtual button on connected app was used to change remote LED. |
| 100 | +// Tell remote devices about the change. |
| 101 | +BLYNK_WRITE(REMOTE_LED_BUTTON) |
| 102 | +{ |
| 103 | + remoteLedState = param.asInt(); // Update state with info from remote |
| 104 | + BLYNK_LOG("New remote LED state: %s", param.asInt() ? "HIGH" : "LOW"); |
| 105 | + // Send updated status to remote board. |
| 106 | + bridge.virtualWrite(LOCAL_LED_RECIEVE, remoteLedState); |
| 107 | +} |
| 108 | + |
| 109 | +// You can send commands from Terminal to your hardware. Just use |
| 110 | +// the same Virtual Pin as your Terminal Widget |
| 111 | +BLYNK_WRITE(TERMINAL) |
| 112 | +{ |
| 113 | + // Send from this terminal to remote terminal |
| 114 | + bridge.virtualWrite(TERMINAL_RECEIVE, param.asStr()); |
| 115 | +} |
| 116 | + |
| 117 | +// Receive a string on LOCAL_RECEIVE and write that value to the connected |
| 118 | +// phone's terminal |
| 119 | +BLYNK_WRITE(TERMINAL_RECEIVE) |
| 120 | +{ |
| 121 | + terminal.println(param.asStr()); // Write received string to local terminal |
| 122 | + terminal.flush(); |
| 123 | +} |
| 124 | + |
| 125 | +// Remote device triggered an LED change. Update the LED and app status. |
| 126 | +BLYNK_WRITE(LOCAL_LED_RECIEVE) |
| 127 | +{ |
| 128 | + // This can be seen in the Serial Monitor |
| 129 | + BLYNK_LOG("Remote device triggered LED change"); |
| 130 | + |
| 131 | + ledState = param.asInt(); |
| 132 | + // Turn on LED |
| 133 | + digitalWrite(LED_PIN, ledState); |
| 134 | + // Set state of virtual button to match remote LED |
| 135 | + Blynk.virtualWrite(LOCAL_LED_BUTTON, ledState); |
| 136 | +} |
| 137 | + |
| 138 | +// Remote LED status changed. Show this in the app. |
| 139 | +BLYNK_WRITE(REMOTE_LED_STATUS_UPDATE) |
| 140 | +{ |
| 141 | + remoteLedState = param.asInt(); |
| 142 | + Blynk.virtualWrite(REMOTE_LED_BUTTON, remoteLedState); |
| 143 | +} |
| 144 | + |
| 145 | +void loop() |
| 146 | +{ |
| 147 | + Blynk.run(); // All the Blynk Magic happens here... |
| 148 | + |
| 149 | + if (wasButtonPressed) { |
| 150 | + // This can be seen in the Serial Monitor |
| 151 | + BLYNK_LOG("Physical button was pressed."); |
| 152 | + // Toggle state |
| 153 | + remoteLedState ^= HIGH; |
| 154 | + // Send new state to remote board LED |
| 155 | + bridge.virtualWrite(LOCAL_LED_RECIEVE, remoteLedState); |
| 156 | + // Update state of button on local mobile app |
| 157 | + Blynk.virtualWrite(REMOTE_LED_BUTTON, remoteLedState); |
| 158 | + // Clear state variable set in ISR |
| 159 | + wasButtonPressed = false; |
| 160 | + } |
| 161 | +} |
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