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`process.getBuiltinModule(id)` provides a way to load built-in modules
in a globally available function. ES Modules that need to support
other environments can use it to conditionally load a Node.js built-in
when it is run in Node.js, without having to deal with the resolution
error that can be thrown by `import` in a non-Node.js environment or
having to use dynamic `import()` which either turns the module into an
asynchronous module, or turns a synchronous API into an asynchronous
one.
```mjs
if (globalThis.process.getBuiltinModule) {
// Run in Node.js, use the Node.js fs module.
const fs = globalThis.process.getBuiltinModule('fs');
// If `require()` is needed to load user-modules, use
// createRequire()
const module = globalThis.process.getBuiltinModule('module');
const require = module.createRequire(import.meta.url);
const foo = require('foo');
}
```
If `id` specifies a built-in module available in the current Node.js
process, `process.getBuiltinModule(id)` method returns the
corresponding built-in module. If `id` does not correspond to any
built-in module, `undefined` is returned.
`process.getBuiltinModule(id)` accept built-in module IDs that are
recognized by `module.isBuiltin(id)`. Some built-in modules must be
loaded with the `node:` prefix.
The built-in modules returned by `process.getBuiltinModule(id)` are
always the original modules - that is, it's not affected by
`require.cache`.
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