diff --git a/src/mame/casio/pv1000.cpp b/src/mame/casio/pv1000.cpp index 5f0f7dfebaeb3..bc7dc48b060ab 100644 --- a/src/mame/casio/pv1000.cpp +++ b/src/mame/casio/pv1000.cpp @@ -554,10 +554,11 @@ void pv1000_state::pv1000(machine_config &config) // Display aspect is MAME's 4:3 default. // Note that this value is overridden by the user's pv1000.cfg, if present. - // 206px x 48/35(PAR) / 4/3(DAR) = 212sl + // To allow full game display by default while preserving pixel aspect and display aspect, setting Screen Horizontal Stretch to 1.0, Screen Vertical Display to 1.097659 + // This matches previous ratio established by lidnariq based on 206px x 48/35(PAR) / 4/3(DAR) = 212sl, or m_screen->set_default_position(216/206.0, 0, 244/212.0, 0) m_screen->set_default_position( - 216/206.0, 0, //216 px in storage aspect; cropped to 206 px - 244/212.0, 0); //244 sl in storage aspect; cropped to 212 sl + 1.0, 0, + 6283.0/5724.0, 0); m_screen->set_screen_update(FUNC(pv1000_state::screen_update_pv1000)); m_screen->set_palette(m_palette);