From 8edf56a21786e4f98489c1ad578289a37400a631 Mon Sep 17 00:00:00 2001 From: FlykeSpice Date: Fri, 16 May 2025 17:54:33 -0400 Subject: [PATCH] namcos21: clear screen to palette index 0 instead of 0xff --- src/mame/namco/namcos21.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mame/namco/namcos21.cpp b/src/mame/namco/namcos21.cpp index 50a6615614056..8d15bf7cb7274 100644 --- a/src/mame/namco/namcos21.cpp +++ b/src/mame/namco/namcos21.cpp @@ -486,7 +486,7 @@ void namcos21_state::winrun_bitmap_draw(bitmap_ind16 &bitmap, const rectangle &c uint32_t namcos21_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { - bitmap.fill(0xff, cliprect ); + bitmap.fill(0, cliprect); m_namcos21_3d->copy_visible_poly_framebuffer(bitmap, cliprect, 0x7fc0, 0x7ffe); m_namcos21_3d->copy_visible_poly_framebuffer(bitmap, cliprect, 0, 0x7fbf);