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chore: update sample app client id
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sample/Assets/Scripts/SelectAuthMethodScript.cs

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@@ -92,11 +92,7 @@ private async void InitialisePassport(string redirectUri = null, string logoutRe
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// Initialise Passport
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string environment = Immutable.Passport.Model.Environment.SANDBOX;
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#if UNITY_WEBGL
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string clientId = "UnB98ngnXIZIEJWGJOjVe1BpCx5ix7qc";
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#else
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string clientId = "mp6rxfMDwwZDogcdgNrAaHnG0qMlXuMK";
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#endif
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Passport passport = await Passport.Init(clientId, environment, redirectUri, logoutRedirectUri);
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// Navigate to the unauthenticated scene after initialising Passport

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