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WebGL.md
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# Implementing Immutable Unity SDK for WebGL
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+> [!WARNING]
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+> WebGL functionality is not officially supported.
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This guide provides focused instructions for implementing the Unity-Immutable-SDK in WebGL projects.
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For general information on the SDK, please refer to
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4. Choose a directory for the build output
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Your WebGL application will open in your default web browser once the build is complete.
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-For a complete working example, refer to the sample application in the SDK repository.
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+For a complete working example, refer to the sample application in the SDK repository.
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