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v0.12.0

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Last updated Apr 11, 2023
54% complete

Version supporting Godot 3.5, with minor, mainly "technical" breaking changes compared to godot-rust 0.11.

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  • Status: Open.
    #805 In godot-rust/gdnative;
    · chitoyuu opened on Oct 26, 2021
  • Status: Open.
    #988 In godot-rust/gdnative;
    · chitoyuu opened on Dec 6, 2022
  • Status: Open.
    #996 In godot-rust/gdnative;
    · chitoyuu opened on Dec 7, 2022
  • Status: Open (in progress).
    godot-rust/gdnativenumber 1011
    #1011 In godot-rust/gdnative;
    · Bromeon opened on Jan 21, 2023
  • Support mint

    c: coreComponent: core (mod core_types, object, log, init, ...)
    featureAdds functionality to the library
    Status: Open.
    #859 In godot-rust/gdnative;
    · parasyte opened on Feb 11, 2022
  • Status: Open.
    #957 In godot-rust/gdnative;
    · astrale-sharp opened on Oct 9, 2022
  • Status: Open.
    #980 In godot-rust/gdnative;
    · chitoyuu opened on Nov 23, 2022
  • Status: Open.
    #992 In godot-rust/gdnative;
    · chitoyuu opened on Dec 7, 2022
  • Status: Open.
    #1010 In godot-rust/gdnative;
    · quasardtm opened on Jan 21, 2023
  • Unify string parameters across the repo

    breaking-changeIssues and PRs that are breaking to fix/merge.
    c: coreComponent: core (mod core_types, object, log, init, ...)
    c: exportComponent: export (mod export, derive)
    quality-of-lifeNo new functionality, but improves ergonomics/internals
    Status: Open (in progress).
    godot-rust/gdnativenumber 1037
    #1037 In godot-rust/gdnative;
    · chitoyuu opened on Feb 22, 2023