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drvinceknightmarcharper
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Fix rendering of code snippet in docs.
This ensures the `doctest: +SKIP` does not appear.
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docs/tutorials/further_topics/evolvable_players.rst

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@@ -21,7 +21,7 @@ Additionally, the Moran process implementation supports a second style of mutati
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evolving new strategies utilizing the :code:`EvolvablePlayer` class via its :code:`mutate` method.
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This is in contrast to the transitional mutation that selects one of the other player types rather than (possibly)
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generating a new player variant. To use this mutation style set `mutation_method=atomic` in the initialisation
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of the Moran process:
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of the Moran process::
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>>> import axelrod as axl
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>>> C = axl.Action.C

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